Quote:
Originally Posted by Scorpious2k
That's not the code, its the DB. When you have a DB designed for virtually no AC, when it comes into the calculation you find mobs suddenly can't touch you. The values for mindmg and maxdmg have to be adjusted. We made several DB value changes before we felt it was right.
Fair is fair... I'm looking at way way to give mobs AC too. That should make things more interesting.
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Well the min and max dmg of a mob does little to combat a ranger with a bow.

I like your idea of AC for mobs though. I think the game will improve a LOT once ac is factored for pc's and ac is added for mobs.