I was wondering if anyone knew how to set points to a mob, so when killed you receive LDoN points?...
Is this the script to it? If so, how do I change how many points it gives per mob?
Quote:
else if (!strcmp(strlwr(command),"setldonpoint")) {
if (mob && mob->IsClient())
mob->CastToClient()->UpdateLDoNPoints(atoi(arglist[0]),atoi(arglist[1]));
}
|