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Old 04-23-2004, 01:15 AM
vzmule
Fire Beetle
 
Join Date: Feb 2004
Posts: 23
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I encourage my members not to hack emus....It's just lame.

animepimp is right btw. The majority of things that are clientside hackable are beyond our control because they are hardcoded into the client itself. Movement and a number of other things are 100% client side and beyond our control. We could add a serverside delta check for speed hacking, but do you have time to code it? I don't.
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vzmule
[ServerOP] Shattered Lands Server
http://forever-hack.net
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