Thanks for the info Jezebell. Unfortunately I was originally creating the npc's in the npc_type table. But when using:
#dbspawn <id>
#npcspawn add
It was not saving changes to the spawn2/entries/group table. I can't understand why but there's definately no new entries on certain mobs. I found that by removing a ' from a Dark Elf's name it seemed to allow me to #npcspawn add. But my guards don't seem to want to stay in game.
Is there a limitation on Spawn names? Ie: No special characters like ' (which i use often for dark elves) and perhaps a size limitation?
Also I have been told to use #npctypespawn rather than using #dbspawn <id> which allows you to also include the faction.
Is there any reason for this?
Thanks again
Michael
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