/auction WTB 30min of speak with Windcatcher.
More seriously, we are actually making test to import our own custom weapons model in EQ, and one of our problem is we cant seem to apply a texture to a 3DS Object.
Im remaking a lot of textures for my server EQA, i have no problem at all with them, but we cant aply a new texture to a model using openzone, i know EQ texture format is weirdo ...
We made test and we can load a modified gequip.s3d without having crashing, our model is viewed under EQModel viewer, main problem is atm applying the texture.
If Mongrel read this too, i would be happy to speak with you about this, it seem you are making a model viewer and are doing some nice things with it.
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