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Old 07-11-2004, 04:30 AM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
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When i import this object (a tree), model is ok under OZ, textures are ok. I click export as mesh, give random name. I go under mesh library to check if all is ok, my tree is correctly showed. I close OZ, restart, i go under mesh library to check and i got error.
I have actually around 6000 objects from house to potion and i can say you that importing everytime a 3DS is ... boooorrrinnng ... :(
Tree (Mesh+Textures)
Multi-textured mesh

http://perso.wanadoo.fr/coregn/GENTRE01.rar

When i import this mesh (poly) under OZ, all is ok, if i want to save it as SCN, it "look like to work", as file exist and is 0 octets, but when i open the SCN i saved, its empty. I tried to edit properties, nothing, i cant seem to save a zone.
Zone (Test)
http://perso.wanadoo.fr/coregn/TSTZONE01.rar

Quote:
As a side note, you really shouldn't put ground meshes into the MSH library anyway since when they're put into EQ zones they won't be part of the zone geometry
Never tried to add a zone mesh to MSH library, never tested since atm, i cant add a simple object.

Quote:
And the client has a low limit of how many polygons can be in a placeable object (somewhere around 2000 polygons)
This is good to know, thanks for the info.
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