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Old 07-14-2004, 07:50 AM
Cisyouc
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default Re: Buffer Overrun!?

Quote:
Originally Posted by Cisyouc
When I use any of the port commands 9 out of 10 times the zone crashes. When I close EQ I see this message in an error window titled, "Microsoft Visual C++ Runtime Library"
Quote:
Buffer overrun detected!

Program: C:\EQEMu\Zone.exe

A buffer overrun has been detected which has corrupted the program's internal state. The program cannot safely continue execution and must now be terminated.
Is my quest file corrupt or something? Or is there just too many commands to handle?
I think Spock made the Error messages
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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