Quote:
Originally Posted by killspree
I'm not sure I understand how this really hurts? Logging in before patching shouldn't hurt as long as the patch server is in eqhost too, shouldn't it?
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eqhost has nothing to do with the patch server. eqhost.txt manages the login and registration servers.
Quote:
Originally Posted by Windcatcher
Actually as I think about it I guess it isn't disastrous for EQEmu, but it means that everyone has to pay for an account. It's still a pain in the butt though and would hurt the project mightily, I suspect.
WC
By the way, I still can't post a new topic :( Something about a SQL error on line 269...
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An EQ client of our own would be hot, but it'll be some time before it's done, and our popularity and thus population will still crumble. And if everyone had to pay for an account to play, our population would become nil.