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1. When I attack a npc and then run away, they do not chase me. The mobs that was allready put together in the database chase you just fine, just the ones I make do not.
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You have to set their runspeed and walkspeed to something. 0 means they are perma-rooted.
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2. How do you face them a different direction, all of them face the same way.
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Find the spawn2 entry for the npc and theres a field called 'heading' that determines which direction they face
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3. How do you get a added npc to use a loot table? I have edited a loot table for a certain set of mobs to use useing eqemu admin. However when I try to set the npc's to use it, they won't accept it. I can change the npc's that was allready in the database, but not the ones I created.
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In the npc_types table there's a field called 'loottable_id' change this for that particular npc.