Thread: OpenZone 4.6
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Old 08-02-2004, 09:24 PM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
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Now AP is done under max, i decided to move the zone under OZ, but i ran into a lots of problems.
1. I have around 35 waterfalls in the zone, moving all of them by editing coords is a real pain (I could move them directly but its FAR from being precise), honestly, i dont know if i will be able to make it one day, plus if i want to edit the zone one day (and it will happen for sure), i will have to redo all. I was wondering if the button i suggested you were possible, because, if this button could move an object by 0.1 each time, it will be way quicker to move objects in a zone and would save a lots of time. As 3DS dont support animated textures, i think the button solution is the easiest and fastest way ... but maybe you have a better solution.
2. Animated Textures, what separator should i use ? Example of one of my lines
Code:
    TriangleTex 0.278938293457031, -17.0000019073486, 147.615127563477, 0.278938293457031, 16.9999942779541, 147.615127563477, 1.95011138916016, 16.9999942779541, 147.791046142578, 0.015625, 2, 0.015625, 0, 0.00390625, 0, APWTRF01|APWTRF02|APWTRF03|APWTRF04|APWTRF05|APWTRF06|APWTRF07|APWTRF08|APWTRF09|APWTRF10|APWTRF11|APWTRF12|APWTRF13|APWTRF14|APWTRF15|APWTRF16, false, true, true, $00C14646|$00C14646|$00C14646, True, 0, false, 0, false, false, false, true, -0.250962823629379, -4.07273681446441E-8, 0.967996776103973, -0.396091848611832, -3.86326846069096E-8, 0.918210923671722, -0.104685850441456, -4.18426857606846E-8, 0.994505345821381
3. As waterfalls move from islands to islands, there are small rivers on those islands, the problem is as in OZ you can add only square ir ellipse water, and as my islands are neither square or ellipse, i have to add a bunch of mini water zones to prevent water ffrom apparing our of islands. I was thinking maybe i could add the water in 3DS, name the object "WATER", and during importation, OZ would reconize all objects named "WATER" and convert them to water, we could use this too for lava, pvp zones, ...

Main problem actually, and i know it, is because my zones start to be VERY complicated, and as OZ is atm limited, zone edition start to be a real pain, im not a programmer, but im sure solutions can be founds.

Thanks
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