Code:
sub EVENT_HP
{
if ($hpevent == 1){
quest::depop();
quest::exp(500);
}
}
Try that, as suggested.
__________________
namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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