Quote:
Originally Posted by Melwin
I think the horses/elementals graphics option also handles skeletons
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Nope. I've had my Luclin models turned off since like... Luclin came out (I really hate how they look), and it doesn't bring the old skeletons back. EQ's client was changed to load the new skeleton models (and wolves) as part of the global file. I've actually went around deleting the skeleton s3d files just to see what would happen. All that happens is that I get humans walking around in the skeletons place
I'm surprised there is no way to force the client to load models that are still there. There must be a way.