Quote:
Contact me in IRC. I'm pretty much the expert on map files nowadays, and have written a lot of stuff with them.
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WHY the hell use those damn fuck map file when you can directly read informations from WLD files (convert dsconverter code to C++, not that hard). Afterall, map files only contain infos from WLD, so why use map files when you can directly use the source, aka WLD ?
Im sorry, but i dont understand this logic ...