True, opegl itsself is cross playform although the programs that make use of it tend to be not so much.
Anyway, I'm already reasonably familiar with opengl and wanted to learn dx9 as well. You can never know too many things... And it seemed a good opertunity to combine that with learning about EQ file formats.
Are the other file formats of which you spoke in the earlier message any easier to process, or should I stick to WLD files given that for now I just want to extract some geometry to draw... Possibly doing something more advanced next project.
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