Quote:
Originally Posted by Doodman
Also, world does not check "locked" status of the server on LSClientAuth so users would be able to join locked servers.
I'd have to see if suspended/banned is checked on LSClientAuth or not, it might not be as world might assume it was checked on UserTotWorldRequest and would have already rejected banned/suspended accounts.
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Curious on this myself. I have a locked server that I've watched a couple people log into from the console. =P