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Old 10-03-2004, 06:17 AM
daeken_bb
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Join Date: Mar 2003
Location: Chambersburg, PA
Posts: 469
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Quote:
Originally Posted by jbb
Code:
struct Vertex {
  double x, y, z; // Position
  double u, v; // Texture coords
};
You might want to add vertex normals to that.
Done, thanks
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