
10-03-2004, 06:17 AM
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Discordant
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Join Date: Mar 2003
Location: Chambersburg, PA
Posts: 469
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Quote:
Originally Posted by jbb
Code:
struct Vertex {
double x, y, z; // Position
double u, v; // Texture coords
};
You might want to add vertex normals to that.
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Done, thanks 
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