IF quest::depop does not work, does anybody have any idea's how to get rid of a npc after a certain amount of time? Basically we got a mob that spawns after a boss npc is slayed. This npc ports you to part 2 of the zone. We are wanting to leave the zone static, and obviously it wouldn't be good to just leave that npc there forever.
One thing I thought of, what if you set the npc to cast a spell on itself that would kill it? Like say after 5 minutes it would cast ice comet on itself? Think that might work? Of course the npc would have to be lower level and have low hp.
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