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Old 10-12-2004, 01:27 PM
Cisyouc
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
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Quote:
Originally Posted by KhaN
Quote:
Player houses and structures was a very large part of the reasoning for this design (and not in swg style fashion, but in design the buildling fashion).
RTPatcher is thx.
I disagree, guildhouses, and purchasable property, that would be awesome )
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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