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  #1  
Old 11-03-2003, 07:40 AM
DEXTER78
Fire Beetle
 
Join Date: Sep 2002
Posts: 9
Default Bugz

ALL mobs assist each other, even merchants help the mobs = Fixed

LAG, linkdead issue

Looting(left clicking loot makes it poof goes in bag not on mouse

Horses dont move

mobs dont attack untill attacked, unless assisting = Fixed

shared bank slot dont work

cash loot doesent split in groups

aa dont work = being worked on

you eat and drink to fast

looting a no drop item gives error lore item conflict and locks your mouse and inventory up till you zone

stamina meter is wacky.. stamina drops for no reason

cant move non-melee damage messages out of main chat

items dont show on your char at char select screen

1hb skill keeps resetting to 0, 2hb skill keeps going up for no reason

getting full damage out of weapons that are recommenend higher level than you(level 5 ranger hitting for 80+ damage with a defenders lightblade) all weapons are that way, and there isent a damage cap

sitting doesent get extra aggro like it should

skills level on green cons, they shouldent

sorting by distance on tracking doesent work

mob placement, the are not facing you when your fighting them

swimming, tracking, and fishing doesent level on there own.

fishing dont work

some spell effects have unknow effects (eagle eye for rangers)

when you die and lose exp, it says You GAIN exp = fixed

opposing factions dont fight (guards dont kill mobs/assist players) = fixed

wrong animations when casting spells (player and none player)

sow buff (spell number 27 goes away when you zone but the icon stays, maybe others aswell

more to come!
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  #2  
Old 11-03-2003, 01:55 PM
Edgar1898
Senior Member
Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
Default

Quote:
ALL mobs assist each other, even merchants help the mobs
Fixed

Quote:
mobs dont attack untill attacked, unless assisting
Fixed

Quote:
looting a no drop item gives error lore item conflict and locks your mouse and inventory up till you zone
Could you give me an example, might be an old item.

Quote:
LAG, linkdead issue
I'm inclined to believe its the server and not the code, I dont have any problems on my server. And either do the other devs.

Quote:
cant move non-melee damage messages out of main chat
This is because we arent using the correct strings like live does, I will change them when I can.
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  #3  
Old 11-04-2003, 05:23 AM
DEXTER78
Fire Beetle
 
Join Date: Sep 2002
Posts: 9
Default

example for no drop item bugging you would be Primal weapons that drop in sleeper
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  #4  
Old 11-04-2003, 07:50 AM
Edgar1898
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Former EQEmu Developer
Current EQ2Emu Lead Developer
 
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Posts: 1,065
Default

Those are probably old items, a search for "Primal" on the item search page lists 33 items, only 9 have been collected with our item collector. The other ones are old, but just havent been collected yet.
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  #5  
Old 11-05-2003, 05:38 AM
DEXTER78
Fire Beetle
 
Join Date: Sep 2002
Posts: 9
Default Bump

just keeping list up here for devs to see
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  #6  
Old 11-05-2003, 07:01 AM
Jerrysn
Sarnak
 
Join Date: Jul 2003
Posts: 80
Default

Yeah logged on last night and heres what I found running around everfrost.

Green MoBs with bad faction won't attack UNTIL you start whacking a critter - Then all the MoBs in range regardless of Faction and Level will attack you. This includes Guards!

I always go linkdead when I have 7+ MoBs on me, 6 is okay but go LD at 7.

Also, I attacked a wolly Mamamth Calf, and ran for the guard when I was at 20% and MoB was at 35%. So the guard whacks me (ok we know that bug). When I come back the calf is still at 35%, so I try to finish it off but no luck. I have the mob right in front of me but the game is saying the MoB is out of reach.


Finally, I place looted bones in the center of my equipment screen to auto-place it . When I started off the bones were stacking but later on I noticed they weren't .

OK really finally, Vendors don't always bother facing you when doing transactions.

OK really really finally, ON semi-legit servers where you can summonitem anything you want there lies a small problem with putting items that have +HP values. When you first put such an item on, the HPs associated with that item are first subtracted from a players HPs, and then added. Therefore if you put on an item with more HPs than you have then you die. Just inconvinient. <sure I splet that wrong>

But looking good so far!

-Jerry

PS. Playing Shaman - My light healing spell doesn't seem to work, I get the pretty particles and the message, but I dont heal, and it doesn't appear I'musing any mana (kind hard to tell on that part - I'm Twinked to the gills! )
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  #7  
Old 11-05-2003, 07:30 AM
devn00b's Avatar
devn00b
Demi-God
 
Join Date: Jan 2002
Posts: 15,658
Default

Quote:
Originally Posted by Jerrysn
Green MoBs with bad faction won't attack UNTIL you start whacking a critter - Then all the MoBs in range regardless of Faction and Level will attack you. This includes Guards!
Sounds to me they dont have current CVS
Quote:
I always go linkdead when I have 7+ MoBs on me, 6 is okay but go LD at 7.
This is an issue with whoever runs the server, i dont have this problem

Quote:
Also, I attacked a wolly Mamamth Calf, and ran for the guard when I was at 20% and MoB was at 35%. So the guard whacks me (ok we know that bug). When I come back the calf is still at 35%, so I try to finish it off but no luck. I have the mob right in front of me but the game is saying the MoB is out of reach.
Intersting.

Quote:
OK really finally, Vendors don't always bother facing you when doing transactions.
K, this is minor so not realy an issue. but thanks
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