[Status] CURRENT_WORLD_VERSION:EQEMu 0.5.7-DR6
[Status] Loading variables..
[Status] Loading zones..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=28731, max id=69304
[Status] ./LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading ./addon.ini..
[Status] Loading EQ time of day..
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Screwing up windows compiles...
Any idea why it would just hang here?
here is my loginservers.ini
	Quote:
	
	
		| # READ README.TXT [LoginServer]
 loginserver=eqlogin1.eqemulator.net
 loginserver2=eqlogin2.eqemulator.net
 loginserver3=eqlogin3.eqemulator.net
 loginport=5997
 loginport2=5997
 loginport3=5997
 worldname=MyServerName
 worldaddress=digitaltension.servegame.com
 locked=false
 
 [WorldServer]
 Defaultstatus=0
 Unavailzone=
 
 [LoginConfig]
 ServerMode=Standalone
 ServerPort=5999
 # was 5999
 UplinkAddress=
 UplinkPort=
 UplinkAccount=
 UplinkPassword=
 
 [ChatChannelServer]
 server=localhost
 |