I am pretty sure this has to do with the MSH data. I forget what it is exactly, but think it was using an invalid value for the lucin hairstyle. I have seen several skeletons with hair! But not just hair, but hair 2x in size and floating above the skellies head
Anyhow, there is a fix, it is just rather time consumoing, and tedious. With drawde's 1.0 beta out, I
might try and get the MSH data updated so that it works corectly with it... But I am still finishing up something else ATM.