Quote:
Originally Posted by cavedude
The Quarm event is already setup in PEQ. I know because I wrote it. NPCs 223991-223994 in potimeb.
You do not want to change the texture of a single NPC, you want to use 4 different NPCs each with a different texture. This is how it works on Live, because each time a head is killed, Quarm is stripped of all buffs and debuffs and you have to re-target him.
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I completely respawned all of potimeb from scratch. Mainly because since it isn't an instance in the emu, it wouldn't work quite the same if more than 1 group was in there. So, I had to customize it to allow multiple groups in it at once all in separate areas.
I quite EQ live right before my guild killed Quarm. We had done everything in time accept for Quarm. So, I never actually fought it on live. I will have to look into your quests you have written for there. I had just assumed that it was changing spell sets. Though, it does sound more interesting the other way lol. I must say that the quests for that zone are pretty impressive lol. That must have taken you forever!
I will check out that size changing quest command and see if it works. I was thinking a couple weeks ago that it would be cool to have an event where a boss or a few mobs all "grow" over a few seconds. Using that with a 1 second timer between size changes should have a cool effect.
And Striat, you should submit that code! That would be nice stuff to have in the distro!