Go Back   EQEmulator Home > EQEmulator Forums > Support > Spell Support

Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 10-13-2011, 11:44 PM
bodi
Hill Giant
 
Join Date: May 2010
Posts: 105
Default Scaling Nuker Mobs

I've tuned HP/AC/stats/wis/_int/maxdmg on the mobs down to 30% on my server, so even though my tanks are balanced nicely, I still have VS lifetapping for 1500 a shot.

Is there a way I can UPDATE npc_spells SET *dmgvariable* = *dmgvariable* x 0.5 where id > 1000; or something?

I'm having a hard time scaling down nukes and dots without going into each NPC to see what they cast, and then going to the spell database and lowering dmg one by one.

If this isnt wide scale fixable, I'll just add 100 resists to server charm or something, but I figured I'd ask first. Any ideas on best way to proceed? Thanks!
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:43 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3