Accessing clicked item in spells_new?
			 
			 
			
		
		
		
		I've been trying to modify some code on my server for the past few days and can't seem to find where the item that was clicked is stored in spells_new.cpp file.  
 
Basically I want it to ignore the modifications I have made to damage scaling if the clicked slot is an item (ie > 12). 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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