Dungeon fog color does not work
I'm not sure why, but for as long as i can remember in EQEMU, the zone fog for dungeons does not display correctly. For example, SolA/B is supposed to have this reddish fog that gives the feeling that the zone is very hot. However on EQEMU the fog displays as black and the zone seems too dark. No matter how much i play with the Z options (clipping plane, fog color, underworld (whatever that is)) nothing seems to change the color of the fog. Outdoors the fog color works just fine - its only dungeons that have this problem.
One other small issue i've found has to do with spell animations. On Live, if you cast a spell and then immediately after begin to run, your upper body continues the casting animation while your lower body runs. However on EQEMU if you cast a spell and then run, your entire body remains in the 'standing still casting' animation, so you look like you're sliding around on the floor until the cast animation completes, since your legs don't move.
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