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  #1  
Old 05-10-2002, 11:25 AM
Wiz
Dragon
 
Join Date: Feb 2002
Posts: 583
Default 0.3.2 stuff.

After asking in chat, I figured it might be worth a shot to try here too.

Since there's so much problems with the current code, and the 0.3.1.1 Z/combat issues are driving me insane, I wonder if anyone has the pre-May 8 0.3.2 source.

I'd really like to get my server running, these two things are the only ones standing in my way right now.
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  #2  
Old 05-10-2002, 11:34 AM
Merkur
Sarnak
 
Join Date: Mar 2002
Posts: 53
Default

yes devs have. its public when we release
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  #3  
Old 05-10-2002, 11:36 AM
Wiz
Dragon
 
Join Date: Feb 2002
Posts: 583
Default

I figured.

Just since some servers are running this code, it'd be nifty if it was possible to get hold of it at all.
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  #4  
Old 05-10-2002, 12:04 PM
Shawn319
Demi-God
 
Join Date: Jan 2002
Posts: 2,073
Default

that version still doesnt handle the latest EQ patch. coders are still working on getting the packet structures right.
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  #5  
Old 05-10-2002, 12:11 PM
Wiz
Dragon
 
Join Date: Feb 2002
Posts: 583
Default

Quote:
Originally Posted by Shawn319
that version still doesnt handle the latest EQ patch. coders are still working on getting the packet structures right.
Knew that. Z-issues and combat code makes 0.3.1.1 currently unplayable though, even with the correct patch. :(
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  #6  
Old 05-11-2002, 11:46 AM
Ariak
Dragon
 
Join Date: Mar 2002
Posts: 633
Default

Um.. what z issues with 0.3.1.1 ??
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  #7  
Old 05-11-2002, 01:11 PM
Wiz
Dragon
 
Join Date: Feb 2002
Posts: 583
Default

Quote:
Originally Posted by Ariak
Um.. what z issues with 0.3.1.1 ??
There's considerable issues with GetZ, from what I can gather. #summon will summon a character under the world, #dbspawn2, #npctypespawn etc are broken... EXCEPT:

When you spawn them at z 0, or the ACTUAL z. Take dragon necropolis, Zlandicar's lair for example. This isn't very far below the ground in reality, but doing #Loc there retrieves something like neg 2000, which is also the number used for #dbspawn2.

Now, doing #dbspawn2 and changing this number to -200 makes the spawn work.
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  #8  
Old 05-11-2002, 01:45 PM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default

they aren't broken, just bugged a bit
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