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  #1  
Old 07-24-2005, 07:47 AM
Traul
Hill Giant
 
Join Date: Jun 2005
Posts: 105
Default Merchants keeping items

As the title states, merchants keep items sold to them on my server, and I don't want them to. In my variables table, there's a "Merchantskeepit" variable, and it doesn't matter if I set it to 1, or 0, merchants keep any items sold to them.

I used PEQDB Editor to create the merchants, if that makes any difference.

Any ideas?

Edit: This is in a 0.6.0 DR3 server

2nd Edit: Also, is there any way to turn off shared bank? I recall seeing a variable for that in with some other database, but it's not there for me right now. If I limit expansions to before Ykesha, would that turn it off?

Last edited by Traul; 07-24-2005 at 03:49 PM..
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  #2  
Old 07-25-2005, 10:16 PM
hayward6
Forum Guide
 
Join Date: Jul 2005
Posts: 473
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I'll try and have a look at what your talking about when I get home. What your talking about though is making your server less like "Live". That is something that seems strange to me, seeing as how I personly try and duplicate everything I can and make the experiance more like "live" except of course for parts that I feel need tweaking.

For each his own though
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  #3  
Old 07-26-2005, 06:58 AM
Traul
Hill Giant
 
Join Date: Jun 2005
Posts: 105
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Quote:
Originally Posted by hayward6
I'll try and have a look at what your talking about when I get home. What your talking about though is making your server less like "Live". That is something that seems strange to me, seeing as how I personly try and duplicate everything I can and make the experiance more like "live" except of course for parts that I feel need tweaking.

For each his own though
Indeed, thanks for checking it up for me. I'm making a custom server, so I'm not aiming for EQLive accuracy here.
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  #4  
Old 07-29-2005, 01:03 PM
Traul
Hill Giant
 
Join Date: Jun 2005
Posts: 105
Default

Bump, still have no idea.
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