|
|
 |
 |
 |
 |
|
 |
 |
|
 |
 |
|
 |
|
Support::Windows Servers Support forum for Windows EQEMu users. |

12-04-2007, 02:57 PM
|
Discordant
|
|
Join Date: Sep 2006
Location: Green Bay, WI
Posts: 436
|
|
Npc Type Question
Hey all another quick question, What would i have to set to either not make a name show or have the npc invisible to players. Example using an NPC for proximity type shouts or ports ?
Thanks so much
~LL~
|

12-04-2007, 10:54 PM
|
 |
Dragon
|
|
Join Date: Mar 2004
Location: England
Posts: 776
|
|
That is bodytype set to 11 I believe
Quote:
1 => "Normal" ( default ),
2 => "Lycanthrope",
3 => "Undead",
4 => "Giant",
5 => "Construct",
6 => "Extraplanar",
7 => "Monster",
8 => "Flying Monsters",
9 => "Unknown_9",
10 => "Unknown_10",
11 => "Untargetable",
12 => "Vampyre",
13 => "Atenha Ra",
14 => "Greater Akheva",
15 => "Khati Sha",
16 => "Unknown_16",
18 => "Unknown_18",
19 => "God",
20 => "Unknown_20",
21 => "Animal",
22 => "Insect",
23 => "Fire Creature",
24 => "Construct/Elemental/Gargoyle",
25 => "Plant",
26 => "Dragon",
27 => "Unknown_27",
28 => "Summoned Creature",
29 => "Unknown_29",
30 => "Unknown_30",
31 => "Unknown_31",
32 => "Illusion",
65 => "Unknown_65",
66 => "Unknown_66",
67 => "Unknown_67"
|
|

12-05-2007, 01:30 AM
|
Discordant
|
|
Join Date: Sep 2006
Location: Green Bay, WI
Posts: 436
|
|
Sakrateri,
Thanks for the list i just kept trying all on the list, and once i used 66 that made them disappear. So that worded perfect thanks So Much
~LL~
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -4. The time now is 09:52 PM.
|
|
 |
|
 |
|
|
|
 |
|
 |
|
 |