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Old 08-27-2010, 02:48 AM
Swiftsong_Lorekeeper
Sarnak
 
Join Date: Jun 2010
Location: Virginia Beach
Posts: 34
Default Mob pathing

I was zoning around to some different zones to check out mobs/quests/etc and when I got to lavastorm I noticed that none of the norraths keepers nor dark reign missions work (nothing happens when you hail and when you right click the adventure merchants they do not have any items). So after that I decided to do some exploring to see if there was anything else wrong and I noticed that a lot of mobs have pathing issues, especially the ones in the southeast corner (near druid rings). The mobs are popped way up in the air and dropped back down and when they come up to a hill they sometimes walk into it. I did #goto an underworld coordinate and there was about 10 mobs stuck under the world that were dropped down to where I could barely see them and popping back up. So before I tackle the pathing in lavastorm is there some other problem other than the pathing? If not I was wondering if there is a way to identify which pathing ID a mob/npc has been assigned? I know how to do pathing I'm just curious if I will have to start from scratch or try and do a #loc on each individual mob while it is stopped at one of its waypoints and matching that up with a waypoint to one of the pathing ID's? I am using GeorgeS NPC editor with grid editor tool which definitely made it much easier and less time consuming imo.
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