So my posting in ghosting got me thinking.
I know shroud do not work currently, but in hopes of them working eventually i would like to post my guide to shrouds i mad 4 years ago. I will post a the first set of abberation shrouds data. if this is not appropiat let me know
Glunier emberstone of stromm.
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Aberrations
A) Imp wizard (wizard class)------------------Complete to level 65
B) Evil Eye Psion (Enchanter Class)------------Complete to level 65
C) Evil Eye Sorcerer (Wizard Class)------------Complete to level 65
D) Imp Trickster (Enchanter Class)-------------Complete to level 65
E) Gargoyle Fighter (Warrior Class)-------------Complete to level 65
Animals
A) Bear Beast (Warrior Class)-------------------Complete to level 65
B) Wolf Beast (Berserker Class)-----------------Complete to level 65
C) Tiger Beast (Berserker Class)-----------------Complete to level 65
D) Werewolf Beast (Berserker Class)-------------Complete to level 65
Elementals
A) Earth Elemental Fighter (Warrior Class)--------Complete to level 65
B) Water Elemental Cleric (Cleric Class)----------Complete to level 65
C) Fire Elemental Wizard (Wizard Class)----------Complete to level 65
D) Air Elemental Illusionist (Enchanter Class)-----Complete to lvl 65
Goblinoid
A) Goblin Rogue (Rogue Class)------------------Complete to level 65
B) Orc Brute (Warrior Class)--------------------complete to level 65
C) Goblin Cleric (Cleric Class)-------------------Complete to level 65
D) Goblin Wizard (Wizard Class)-----------------Complete to level 65
E) Orc Battle Rager (Berserker Class)------------Complete to level 65
Humanoid
A) Kobold Cleric (Cleric Class)--------------------Comp to lvl 65
B) Kobold Rogue (Rogue Class)-------------------Complete to level 65
C) Minotaur Brute (Warrior Class)-----------------Complete to level 65
Minotaur Berserker (Berserker Class)-----------Complete to level 65
Nature Spirits
A) Fairy Trickster (Enchanter Class)--------------Complete to level 65
B) Fairy Wizard (Wizard Class)-------------------Complete to level 65
C) Sporali Spore Wielder (Enchanter Class)--------Complete to level 65
D) Fairy Cleric (Cleric Class)----------------------Complete to lvl65
E) Sporali Cleric (Cleric Class)--------------------Complete to lvl65
Reptiles
A) Basilisk Beast (Berserker Class)--------------Complete to level 65 B) Scaled Wolf Beast (Berserker Class)---------Complete to level 65
Raptor Beast (Berserker Class)--------------Complete to level 65
Undead
A) Skeleton Wizard (Wizard Class)-------------Complete to level 65
B) Zombie Fighter (Warrior Class)--------------Complete to level 65
C) Scarecrow Mind Bender (Enchanter Class)---Complete to level 65
D) Specter Ethereal Stalker (Wizard Class)-----Complete to level 65
9) Claimed Reward
A) Rune gargoyle(Berserker Class)-------------------Complete to lvl65
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I. Shroud Basics
Ok let’s start by finding the shroud keepers. As far as I know there are two of them in plane of knowledge. The first one Shroud keeper Nisau is near the large bank in Plane of Knowledge at location 81, 456, and -93. The second one is Shroud keeper Learu at location 301, 636, and -104. Does not matter which one you visit both give you access to the same shrouds.
Each Shroud will start with a Backpack with 20 food, 20 water and 20 bandages (note bandages will be named different things depending on the shroud you get). Each shroud may get a Weapon. Shrouds are not allowed any type of gear beside what they start with. Shrouds can use all potions, all foods / drink, and regular bandages. Shrouds can access the bank of character that is shrouded. It is a good idea to keep a few empty backpacks their for your shroud use.
You can remove a shroud at any time, by simply visiting a shroud keeper and saying “remove”. When you do this any all coin you have collected while adventuring with a shroud will be automatically transferred to your shrouded character. Any bags or items in said bags will be put into a special shroud bank. At the time you remove shroud this special shroud bank will open up allowing you to move items and bags onto the now enshrouded character. Shroud Banks have 48 hour timer. I have not yet risked seeing what happens when you leave something in shroud bank over the 48 hour limit and don’t wish to try.
Shrouds do not get spell gems like characters do, Instead you get set of skills listed under your alternate advancement window. The higher the level shroud you choose the more abilities that a shroud will have access too. You will not just be able to use all the Abilities; instead you will get special AA points called Monster points. The amount of points you get will vary by the level shroud you pick. Just like alternate advancement the skill available will vary in cost and the amount you can increase each one. Some of the basic abilities for the particular shroud will be filled in and you will not have to increase them.
To use ability you will have to make a “HOT KEY” and drag it toward your hot button bar. It is recommended that you use hot bar sets 8 through 10 for shrouds so you do not interfere with any hot button sets that you have setup for your character. Click on ability in the alternate advancement window will show what it does.
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SHROUD CLASS TYPE IS A BROAD INTERPRETATION OF A SHROUD ABILITIES. SOME SHROUD MIX ABILITIES OF TWO CLASSES FOR EXAMPLE ROGUE AND MONK, WHILE OTHER KEEP TRUE TO SET CLASS. REVIEW THE INFORMATION BELOW BEFORE DECIDING WHAT SHROUDS YOU WOULD LIKE TO PLAY.
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Shrouds available:
1) Aberrations
2) Animals
3) Elemental
4) Goblinoid
5) Humanoid
6) Nature Spirits
7) Reptiles

Undead
Shroud subtypes:
1) Aberrations
A) Imp wizard (wizard class)
B) Evil Eye Psion (Enchanter Class)
C) Evil Eye Sorcerer (Wizard Class)
D) Imp Trickster (Enchanter Class)
Gargoyle Fighter (Warrior Class)
2) Animals
A) Bear Beast (Warrior Class)
B) Wolf Beast (Berserker Class)
C) Tiger Beast (Berserker Class)
Werewolf Beast (Berserker Class)
3) Elementals
A) Earth Elemental Fighter (Warrior Class)
B) Water Elemental Cleric (Cleric Class)
C) Fire Elemental Wizard (Wizard Class)
D) Air Elemental Illusionist (Enchanter Class)
4) Goblinoid
A) Goblin Rogue (Rogue Class)
B) Orc Brute (Warrior Class)
C) Goblin Cleric (Cleric Class)
D) Goblin Wizard (Wizard Class)
E) Orc Battle Rager (Berserker Class)
5) Humanoid
A) Kobold Cleric (Cleric Class)
B) Kobold Rogue (Rogue Class)
C) Minotaur Brute (Warrior Class)
D) Minotaur Berserker (Berserker Class)
6) Nature Spirits
A) Fairy Trickster (Enchanter Class)
B) Fairy Wizard (Wizard Class)
C) Sporali Spore Wielder (Enchanter Class)
D) Fairy Cleric (Cleric Class)
E) Sporali Cleric (Cleric Class)
7) Reptiles
A) Basilisk Beast (Berserker Class)
B) Scaled Wolf Beast (Berserker Class)
C) Raptor Beast (Berserker Class)

Undead
A) Skeleton Wizard (Wizard Class)
B) Zombie Fighter (Warrior Class)
C) Scarecrow Mind Bender (Enchanter Class)
D) Specter Ethereal Stalker (Wizard Class)
As you can see each type of shroud has 1 to 5 tiers. You will only have access to the
Tier (A) subtypes. As you kill stuff and gain XP you will gain percentage progress in the current shroud subtype you are working on. Within your Character view in game you will have a shroud tab you can click on. Within in this tab you will see all the current shrouds you are working on and the percentage you have completed to opening the next tier of the shroud subtype you are working on. You will unlock the shroud subtype in order from (a) to max for the subtype you are doing.
II. Shroud Unlocking methods
What ever get you the fastest expierence , and/or whatever you find entertaining.
III. XP gained On Shrouded Character
prior to today 3/16/09 I had some data here as how my druid Experience gains etc. The bottom line is that the closest shroud level you choose to your toon the better the XP you will earn while shrouding. It also should be stated that you will almost always get better Experience rates just staying in your non shrouded toon, but you loose the versatility that shroud can give you when you LFG.
One of the repeated questions i get is how much AA Experience I get when shrouding. I averaged 3 to 3.5 AA per hour while leveling my druid in shroud form at various times throughout levels 62 to 65. a lot of those times i was in a level 50 or 55 shrouds in various appropriate zones. I am sure if you get the ideal group most folks can probably get better than that.
From all my grinding to unlock each shroud i have come to conclude that each tier of a shroud type requires a little Experience than the previous to unlock. This seems appropriate since when you review all the shroud types you will notice that higher tiers shroud will be better in stat line or abilities available than similar shrouds that lower tier.
IV. Shroud Abilities
As you can see from my previous Shroud Basics, each shroud has a basic everquest class that its abilities best reflect. This does not mean you will have full access to the same spells/abilities lists as that class type. In fact depending on shroud you use you may have access to a variety of class spells/abilities through shroud abilities. For Example the Aberrations shroud subtype tier (c) or tier 3, you can cast a charm spell even though most of your abilities are those of the wizard class.
Another Example of this is The Aberrations shroud subtype (b) you gain access to a shaman like spell malaise which lowers a targets resistances.
All the skill under skill tab will not be posted. These skills are at max or 75 percent of max for the level subtype shroud you will be playing.
**** Warrior Shrouds can use the “/shield “ command ******
**VERY IMPORTANT IF YOUR LOOKING FOR A SHROUDS CLASS ABILITIES(TUANT, KICK, BASH ETC ETC) THEY ARE NOT AUTOMATICALLY LISTED IN YOU ACTION INTERFACE(ctrl a). YOU WILL NEED TO RIGHT CLICK ON EMBTY ABILITIES PAGE OR COMBAT PAGE BUTTON TO BRING UP THE LIST OF CLASS ABILITIES YOU CAN USE***********