Suspendedbuffs for Zones
It seems "field200" inside the spells_new table dictates if the client thinks the buff should continue to tick down.
If it is a beneficial buff with field200 set to 0 ... the buff will continue to tick down, however, it will not actually lose any real duration.. as when you zone the server updates your buffs back to what they were.
I am guessing these buffs are meant to tick away even in suspendedbuff zones.. but not sure how they were handled on live.
But if you think its a really annoying visual error.. setting "field200" to 1 for all beneficial buffs will keep the client from giving the visual error of the buff ticking down.
Just shooting this information out there if anyone else runs across this issue.
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