Ok so i make some custom Npc's humans are all fine. the second i goto make a gnome or halfling Npc setting race 12 in database or and #repop all the npc is a human if i go ingame and type #race 12 t works fine but on reset its back to human any ideas as to why?
indeed it is. i even went and compared to a gnome already in the DB that works everything is identical but no cigar. also it seems its EVERY player race. 1-whatever when i change his race to say 433 it works perfect as a goblin i dont get wtf is going on LOL i could see if all the gnomes in the zone were not working but only custom ones i gotta be doing somthing wrong lol
Yeah, Uleat, that's an issue with some illusion spells, the gender is sometimes default 2 for some reason, even though some non-player races use 0 or 1, but I guess it'd be hard to map all of those manually.
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.