Random item number generator
			 
			 
			
		
		
		
		Using the global_npc.pl file with the subroutine EVENT_SPAWN and attempting to generate a random loot id number. Has anyone run into an issue where srand() is implicitly called to seed rand() and  is causing a limited of possible numbers? 
 
I am seeing issues of numbers being generated multiple times while others are never. rand(100000) for instance. 
 
I just do not feel 94823 should be generated 20 times, while 94823 never is generated. It looks like only a fraction of the numbers are being chosen , while a large amount are being repeated. 
 
my $addid = ( int rand 100000 ) + 1001; 
 
Thanks for your time. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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