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Old 12-30-2002, 06:17 PM
Hardy's Avatar
Hardy
Dragon
 
Join Date: Feb 2002
Location: GI, NE
Posts: 924
Default Question on Quest Structure

I currently attempting to make soulbinders work. Here is the quest structure for the Soulbinder in Rivervale which I am using:

NPC_SCRIPT 124490{
TRIGGER_TEXT:Hail, Soulbinder Hoggle Grubbyto:{
SAY:Greetings %CHARNAME%, would you like me to [bind your soul]?
}

TRIGGER_TEXT:bind my soul:{
SAY:Very well then, when you die, you will now be brought to this very location.
CAST_SPELL:<bind spell # here>
}
}

It don't work . Wasn't sure on the bind spell #, so just put that for now. I have searched the forums, thats how I got this structure. I also saved the file as 124490.qst in the emu/quests folder.
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