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				 Collector Ran Fine. Question on structure. 
 I ran the packet collector last night and it worked perfectly, I even took a stroll through the bazaar to load it up with items.
 We have alot of players in PoT (not I though), and I will see about grabbing some of that data.
 
 I was looking at the DB sql and noticed some fields that I was not familiar with and was wondering if it is possible to get a DB structure posted with explanations.
 
 Some of the fields new to me were:
 
 minstatus smallint(5) NOT NULL default '0'
 avoidance int(11) default NULL
 accuracy int(11) default NULL
 combateffects varchar(10) default NULL
 cost int(11) default NULL
 sellrate float default NULL
 shielding int(11) default NULL
 spellshield int(11) default NULL
 strikethrough int(11) default NULL
 stunresist int(11) default NULL
 
 Thanks for the great work.
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