Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Misc > Archive::Off Topic

Archive::Off Topic Archive area for Off Topic's posts that were moved here after an inactivity period of 90 days.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-20-2003, 02:21 AM
Jerrysn
Sarnak
 
Join Date: Jul 2003
Posts: 80
Default Random thoughts....

1st random thought:

Holy crap have PCs come a long way that past couple of years!

OK so I've spent the last couple of weeks upgrading and reloading my PC, in part because I want to run EQEmu. hehe hard to find spare time with a 4 month old. Cost me about $200 to do this (had Win XP laying around).

Went from:
Pentium 2 @ 450 MHZ (overclocked), 384 MRAM, 10Gig ATA66 running Win98(SE)

To:
Pentium 4 @ 1.5 GHz, 576 MRAM, 60Gig ATA100 running WinXP.

Most noticable results:

1) Boots up under 30 seconds.

2) It used to take about 7 minutes to copy my EQLive directory - now it takes 55 seconds!

3) Same dial-modem used to average 4.7KBPS - New average is 5.5KBPS - again - no hardware change.

Going to try EQEmu again this evening - wish me luck!


2nd Random thought:

If my thinking is correct , the only major thing EQEmu is 'borrowing' is the 3d rendering engine.

So would it be all that tough for a bunch of geeks to get together to write an engine and make the content?

-Jerry
Reply With Quote
  #2  
Old 10-20-2003, 02:41 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

You ever written a 3d rendering engine?
__________________
Quitters never win, and winners never quit, but those who never win and never quit are idiots.
Reply With Quote
  #3  
Old 10-20-2003, 02:56 AM
Jerrysn
Sarnak
 
Join Date: Jul 2003
Posts: 80
Default

Hehe No I sure haven't trumpcard, I would know where to start, only because I knew a guy who wrote a very basic one, but thats about it.

I'm sure it not an easy task - But you programmer guys haveto be pretty talented with doing what ya'll already have - and it seems like it alot of work just to try to keep up with the patches.

-Jerry
Reply With Quote
  #4  
Old 10-20-2003, 03:07 AM
Trumpcard
Demi-God
 
Join Date: Jan 2002
Location: Charlotte, NC
Posts: 2,614
Default

Its alot more work to write a 3d rendering engine, believe me. It took me 2 months to write a raytracer that just rendered static object files. The server side is the easy part, 3d graphics programming is not something to be taken litely, 3d programmers are probably the best in the business....
__________________
Quitters never win, and winners never quit, but those who never win and never quit are idiots.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:00 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3