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      | Archive::Database/World Building Archive area for General Discussion's posts that were moved here after an inactivity period of 90 days. |  
	
	
		
	
	
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				06-11-2002, 09:06 AM
			
			
			
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			| Fire Beetle |  | 
					Join Date: Jun 2002 
						Posts: 23
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				 Importing EternalQuest spawn data 
 Having played around with "The other" emu for a bit, it seems like they pull all the spawn / mob data from the existing EQ files to a certain extend. I know that looking at the TXT files that get created, the data is very complete, including level ranges, chance to spawn etc.
 Is there, somewhere, a converter for that data, to pull it into Our World?
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				06-11-2002, 09:13 AM
			
			
			
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			| Fire Beetle |  | 
					Join Date: Jun 2002 
						Posts: 23
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				 Example 
 Here's an example from "Rivervale.spawn" 
	Quote: 
	
		| deputy_alltin = { 'Name'   => "Deputy_Alltin",
 'Size'=> -1.00,
 'Speed'  => 0.67..1.25,
 'Type'   => 1,
 'Race'   => "Rivervale Citizen",
 'Class'  => "Warrior",
 'Gender' => "Male",
 'Level'=> 30,
 'ArmorTexture' => 0,
 'HelmTexture' => 0,
 'Timestamp' => 1009519919,
 'Loot' => {
 'Data' => [
 { 'Slot'  => 13, 'Group' => 0, 'Items' => [{ 'Type' => 7009, 'Chance' => 1 }] },
 { 'Slot'  => 14, 'Group' => 0, 'Items' => [{ 'Type' => 23368, 'Chance' => 1 }] },
 ],
 'Chance' => 1,
 'Timestamp' => 0,
 },
 }
 |  This one, much nicer, from "crushbone.spawn"
 
	Quote: 
	
		| } orc_centurion = {
 'Name'   => "orc_centurion",
 'Size'=> 6.00,
 'Speed'  => 0.67..1.25,
 'Type'   => 1,
 'Race'   => "Orc",
 'Class'  => "Warrior",
 'Gender' => "Monster",
 'Level'=> 3 .. 9,
 'ArmorTexture' => 1,
 'HelmTexture' => 0,
 'Timestamp' => 1016601300,
 'Factions' => {
 'List' => {
 'Storm Guard' => 1,
 'Indigo Brotherhood' => -1,
 'Emerald Warriors' => 1,
 'Faydarks Champions' => 1,
 'Crushbone Orcs' => -1,
 },
 'Timestamp' => 1016601300,
 },
 'Loot' => {
 'PlatinumStat'=> [ 0, 40],
 'Silver'=> 0 .. 4,
 'SilverStat'=> [ 65, 40],
 'Copper'=> 0 .. 11,
 'CopperStat'=> [ 200, 40],
 'Data' => [
 { 'Group' => 10, 'Count' => 2, 'Items' => [
 { 'Type' => 13318, 'Chance' => 11 },
 { 'Type' => 1021, 'Chance' => 2 },
 { 'Type' => 1015, 'Chance' => 1 },
 { 'Type' => 1023, 'Chance' => 1 }] },
 { 'Group' => 2, 'Items' => [
 { 'Type' => 7009, 'Chance' => 1 },
 { 'Type' => 7010, 'Chance' => 5 },
 { 'Type' => 7008, 'Chance' => 1 }] },
 { 'Group' => 45, 'Items' => [{ 'Type' => 30983, 'Chance' => 1 }] },
 { 'Group' => 3, 'Items' => [{ 'Type' => 6011, 'Chance' => 1 }] },
 ],
 'Chance' => 40,
 'Timestamp' => 1016601300,
 },
 }
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				06-13-2002, 05:20 PM
			
			
			
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			| Discordant |  | 
					Join Date: Jan 2002 
						Posts: 305
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 Wow, that does look nice :P Maybe we should switch and use their mob data format instead. |  
	
		
	
	
	
	
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