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				 Dual Wield bug 
 This doesn't seem to affect PC's, only NPC Monks.
 The bug is, if the NPC is a Monk and the NPC is using a two handed weapon, they still get offhand fist attacks.
 
 I tested this on a MONKGM and a MONK class npc.
 
 The MobAI.cpp call to CanThisClassDualWield() returns true for all npc's levlel 14+ and the next check allows all monkgm and monks to attack with thier offhand with no check for weapon type.
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