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  #1  
Old 11-25-2013, 07:30 PM
crimzon
Fire Beetle
 
Join Date: Nov 2013
Posts: 2
Default Dual Wield/Double Attack issues

Hi everyone,

I'm experiencing a problem with Dual Wield (And it looks like double attack as well).

Using the latest build, and database, I can't get PC's to fire an attack with the off hand.
For example, 70 Ranger, with 1HS in Primary, and 1HB in Secondary, DW skill at 260, parsing a 10 minute fight:
Ranger Damage: 508 1HS attacks, 0 1HB (240 DPS)
Bot Rogue Damage: 785 Piercing, 634 1HS (798 DPS) (Bots work great)

Switched the 1HB with 1HS on Ranger, and parsed again. That resulted in 573 1HB attacks and 0 1HS in the same window. So I know weapon skills are working.

During this testing, I noticed that when I put characters in a slower setting (i.e. one attacking in Arena) that the PC's would never double attack either. Not definitive on that, but no more than 1 attack at the same time in the logs, and watching combat text. The DW issue I have proven via parses, assuming they are tied together in whatever check is failing.

Created a new character (Warrior), leveled to 70, and set all skills to 310. Ran same test, for 10 minutes the results were the same. the primary weapon with fire, but never the secondary.

I have not made any changes to the class skill or skill cap tables, and everything looks fine in those tables (skill 22 looks right for all classes I tested with). I have pulled the skills from the database for the characters involved, and they are at the correct levels on the characters.

I don't see any errors in the zone logs, it's just like the code checking for DW is coming back false.

I was using the RoF client when I noticed the issue, and tried with a Titanium client, to the same effect.

I have went as far as building another server, and experienced the same issue.

Any help on troubleshooting this or pointing me in a direction why these checks would be failing if the database appears in line?
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  #2  
Old 11-25-2013, 07:37 PM
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knowom
Discordant
 
Join Date: Jun 2006
Posts: 371
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Try this thread had same problem with a lot of skills not working and fixed the problem for me. You might run into having the same rule_name show up multiple times with different ruleset_id #'s so you'll either need to figure out the right one to change or change them all to your new value. Chances are it's your max level in your rules_values causing the problem or was for me at least.

http://www.eqemulator.org/forums/sho...ghlight=skills

This quote in particular is what helped me when I had problems with skills not working like they should be.
Quote:
Originally Posted by Mortow View Post
Not sure if this will help you or not since I have never seen some GM trainers work while others do not. All of my trainers were only showing languages and no other skills and it was because I had changes the max level of the server in the rules table. I had set it at 95 and when I changed it back to 85 they were working again.
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  #3  
Old 11-25-2013, 09:55 PM
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Uleat
Developer
 
Join Date: Apr 2012
Location: North Carolina
Posts: 2,815
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Please post back on this as to whether it resolves or not.
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  #4  
Old 11-26-2013, 08:23 AM
crimzon
Fire Beetle
 
Join Date: Nov 2013
Posts: 2
Default

Well, that fixes it. I had read that thread and didn't make the skills not working connection for some reason. Thanks knowom and Mortow
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