So yesterday I found this
[REDACTED] and went CRAZY. I was like finally instead of spending 13 years and 4 months into making a client look like the old EQ but now I freaking got the old EQ. So i set everything up and my mind was like "Dude this will be killer!" so i continued, downloaded the client, had the login server ported towards external IP, went to connect to it, BAM it didn't work. So i spent all ay working on it and now I'm depressed. The world.exe will stop working when i try to connect to it with a external world address. Here are my files AKA yes i know it is minilogin but idk if the EQEMULoginServer will work with it because it is EQ Trilogy.
LoginServer
Code:
### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.
### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.
### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.
# READ README.TXT
[LoginServer]
loginserver=127.0.0.1
worldname=Everquest Classic
account=
password=
locked=false
worldaddress=127.0.0.1 ------- If this were the external IP and i tried to connect it would crash
loginport=5999
[LoginConfig]
ServerMode=Standalone
ServerPort=5999
and here is link to the github
https://github.com/erfg12/EQTrilogy-Old
I spent 3 hours looking into the source code and from I can tell ATM it should be working. The login server will tells me that is someone at the server list but when i try to connect to server the client says Failed, it coul be a patch problem *It didn't say it like that* Any ideas? The zones were changed to external IP too