Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

Reply
 
Thread Tools Display Modes
  #1  
Old 08-24-2006, 09:50 AM
eq4me
Hill Giant
 
Join Date: Jul 2006
Posts: 166
Default Tradeskills

This is more or less a snap&paste from the Darktides board. I intended to write a patch first bevore posting here but since I don't get time to work on this for at least a week I post it anyway. Maybe someone already works on it and I would waste my time.

-----
I looked in the EQEmu code and right now the only way to get better chances on a skillup is maxing INT. So unlike EQLive it is not the higher of INT or WIS(and STR for smithing and DEX for alchemy, fletching)
Based on the information of eqtraders.com I intend to write a patch that it will make it more EQLive like, but that will take some time since I intend to update some other things that are out of whack in the current implementation.
Below is a quickhack that would at least allow for either INT or WIS. But be aware that I did not have time to test this.

Code:
--- tradeskills.cpp     2006-07-25 05:43:11.000000000 +0200
+++ tradeskills_new.cpp 2006-08-22 16:36:15.701103500 +0200
@@ -654,5 +654,9 @@
        // statbonus 20%/10% with 200 + 0.05% / 0.025% per point above 200
-       float wisebonus =  (m_pp.WIS > 200) ? 20 + ((m_pp.WIS - 200) * 0.05) : m_pp.WIS * 0.1;
-       float intbonus =  (m_pp.INT > 200) ? 10 + ((m_pp.INT - 200) * 0.025) : m_pp.INT * 0.05;
-
+       float successintbonus =  (m_pp.INT > 200) ? 20 + ((m_pp.INT - 200) * 0.05) : m_pp.INT * 0.1;
+       float successwisbonus =  (m_pp.WIS > 200) ? 20 + ((m_pp.WIS - 200) * 0.05) : m_pp.WIS * 0.1;
+       float skillupintbonus =  (m_pp.INT > 200) ? 10 + ((m_pp.INT - 200) * 0.025) : m_pp.INT * 0.05;
+       float skillupwisbonus =  (m_pp.WIS > 200) ? 10 + ((m_pp.WIS - 200) * 0.025) : m_pp.WIS * 0.05;
+       float successbonus =  (successintbonus > successwisbonus) ? successintbonus : successwisbonus;
+       float skillupbonus =  (skillupintbonus > skillupwisbonus) ? skillupintbonus : skillupwisbonus;
+
        vector< pair<uint32,uint8> >::iterator itr;
@@ -666,3 +670,3 @@
        } else if (((sint16)user_skill - (sint16)spec->trivial) >= 0) {
-               chance = 80+wisebonus-10; // 80% basechance + max 20% stats
+               chance = 80+successbonus-10; // 80% basechance + max 20% stats
                Message_StringID(4,TRADESKILL_TRIVIAL);
@@ -671,3 +675,3 @@
                        // 40 base chance success + max 40% skill + 20% max stats
-                       chance = 40 + wisebonus + 40 - ((spec->trivial - user_skill)*2);
+                       chance = 40 + successbonus + 40 - ((spec->trivial - user_skill)*2);
                }
@@ -675,3 +679,3 @@
                        // 0 base chance success + max 30% skill + 10% max stats
-                       chance = 0 + (wisebonus/2) + 30 - (((spec->trivial - user_skill) * (spec->trivial - user_skill))*0.01875);
+                       chance = 0 + (successbonus/2) + 30 - (((spec->trivial - user_skill) * (spec->trivial - user_skill))*0.01875);
                }
@@ -680,3 +684,3 @@
                // skillincrease?
-               if ((55-(user_skill*0.236))+intbonus > (float)rand()/RAND_MAX*100) {
+               if ((55-(user_skill*0.236))+skillupbonus > (float)rand()/RAND_MAX*100) {
                        SetSkill(tradeskill, GetRawSkill(tradeskill) + 1);
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:13 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3