From
zone/questmgr.cpp:
Code:
687 void QuestManager::pvp(const char *mode) {
688 if (!strcasecmp(mode,"on"))
689 if (initiator)
690 initiator->SetPVP(true);
691 else
692 if (initiator)
693 initiator->SetPVP(false);
694 }
As long as it's something other than on (case insensitive), it should set to false. The only thing I can think of offhand is if it has to do with how the quest is called, referencing to
initiator.