Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 08-28-2008, 04:12 PM
laxative
Hill Giant
 
Join Date: Aug 2008
Location: NorthEast
Posts: 115
Default This might save me a lot of greif

Ok,

So I'm digging around looking to modify the paladins abilities and skills and I come across this gem.

I do a search of my emulators files for this function "hasskill"

I find this in the client.cpp file

bool Client::HasSkill(SkillType skill_id) const {
return((GetSkill(skill_id) > 0) && CanHaveSkill(skill_id)) then this:

int8 Client::SkillTrainLevel(SkillType skillid, int16 class_){
return(database.GetTrainLevel(class_, skillid, RuleI(Character, MaxLevel)));

Soo,, to the guru's if I understand this correctly this means that this function queries and get's it's answer from the client? in this case Titanium's EQGAME.EXE?

That's going to save me a lot of pain... as I can quickly grep for everything that's client:: and find out exactly what I can and can't do... short of finding the damn titanium client source... now that'd be freaking cool!

Thanks
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:16 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3