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  #1  
Old 10-25-2008, 01:04 PM
kayen85
Sarnak
 
Join Date: Dec 2007
Posts: 50
Default Correction for new quest::CreateGroundObject

I have no idea where the correct place to post this was.

It works fine but the information on the wiki is wrong.

Correction that should go onto the [URL="http://www.eqemulator.net/wiki/wikka.php?wakka=QuestTutorial"]

Should be....
quest::creategroundobject(itemid, x, y, z, heading, decaytime);

Not
quest::CreateGroundObject(itemid, x, y, z, heading, decaytime);

Anyone who copies it in the current form will not be able to use it be very confused.
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  #2  
Old 10-25-2008, 01:25 PM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
Default

ground objet are those things like leaves and mushrooms that appear on the ground and can be pick up?
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  #3  
Old 10-25-2008, 01:33 PM
kayen85
Sarnak
 
Join Date: Dec 2007
Posts: 50
Default

It just creates an item that you can pick up. Most look like bags.
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  #4  
Old 10-25-2008, 03:46 PM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

yeah I actually changed the case on cavedude at the last minute to be more consistent with other quest functions. You can blame me!
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