Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 08-27-2009, 05:41 PM
Shadow-Wolf
Dragon
 
Join Date: Oct 2003
Posts: 511
Default Possible grid bug?

Ok heres the problem, for a quest I've set up a random wandering npc named Crazy Dom(temp name) and he is set to a patrol grid in the city of felwithe. However when he spawns he waits at the first waypoint on the grid for twice as long and when he starts to move he skips the second waypoint on the grid and heads straight for the 3rd. However after he has completed his path once it seems to fix the problem and he follows the correct grid pattern, any ideas?

Grid
Code:
INSERT INTO `grid` VALUES ('61005', '61', '3', '2');
Grid entries
Code:
INSERT INTO `grid_entries` VALUES ('61005', '61', '1', '17.3', '-0.5', '3.753', '0', '5');
INSERT INTO `grid_entries` VALUES ('61005', '61', '2', '-202.039', '-0.155101', '3.752', '0', '5');
INSERT INTO `grid_entries` VALUES ('61005', '61', '3', '-240.357', '-115.072', '3.752', '0', '5');
INSERT INTO `grid_entries` VALUES ('61005', '61', '4', '-308.382', '-112.569', '3.752', '0', '5');
INSERT INTO `grid_entries` VALUES ('61005', '61', '5', '-331.336', '-36.8543', '3.752', '0', '5');
INSERT INTO `grid_entries` VALUES ('61005', '61', '6', '-427.137', '-35.0299', '3.752', '0', '5');
INSERT INTO `grid_entries` VALUES ('61005', '61', '7', '-428.05', '-79.1253', '3.752', '0', '5');
INSERT INTO `grid_entries` VALUES ('61005', '61', '8', '-484.019', '-77.6558', '3.752', '0', '5');
INSERT INTO `grid_entries` VALUES ('61005', '61', '9', '-502.502', '-22.7699', '3.752', '0', '5');
INSERT INTO `grid_entries` VALUES ('61005', '61', '10', '-574.855', '9.43539', '3.752', '0', '5');
spawn 2(hes one of 5 in his spawngroup, and if the others spawn instead of him they do the same thing)
Code:
INSERT INTO `spawn2` VALUES ('68532', '61005', 'felwithea', '0', '17.299999', '-0.500000', '3.800000', '192.000000', '10', '0', '61005', '0', '1');
__________________
How about the power to kill a yak from 200 yards away...WITH MIND BULLETS! thats telekinesis kyle.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:09 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3