I've found that with a non-melee char, hitting the melee key out of range, and then casting a small dot or nuke is enough to send the melee chars (and pets) in to fight. The problem is that with some mobs, they respond to the little spell with massive force - so if they respond with a big nuke things get messy.
Related is that my cleric bot will not heal if I get jumped, and I don't hit the melee key. So even though my pet is pounding on the mob, the bots will stand around and ignore me, while I slowly die, although they will heal my pet!!
I think there needs to be more thought on bot AI. One real issue is preventing AI such that you just park your group at a spawn point, go to bed and wake up with several levels. I don't see that improving the game at all. This is not an issue at the moment, but could be if the bots had too much autonomy.
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