Np NPCs
			 
			 
			
		
		
		
		Hi. 
 
I have a strange issue that I cannot figure out. 
 
I have a server running on win7 64 bit. Running with the eqemulogin server and current binaries. Had a problem in that the eqemuloginserver.exe would error out whenever I connected. I downloaded the source and recompiled and it ran fine after that. 
 
The overall server runs well. Plays fine. I loaded bots. Grabbed new binaries. Still runs fine. I can create and use bots. 
 
I downloaded the source for the server. I compiled the source. Plugged in my new shared mem dll, world and zone. I can connect, select a character and play but I have no NPCs in my world.  
 
I copy the old zone.exe back over (the original one I downloaded) and it now has NPCs. Copy my newly compiled  version in and, while I can play just dandy, it has no NPCs again.  
 
I tried Release and ReleaseBots when I compile but it doesn't seem to make any difference (beyond making bots available or not). 
 
I can zone, gate, jump up and down, emote my heart out. Doors open and close. I have all my equipment. Spells work. I can create and spawn bots. A note here: I get the error #1054: Unknown column 'charges' in 'field list'. Just noticed that. Don't get that with the original binaries. Hmmmm. 
 
At this point I am stumped. I rererecompiled zone.exe and it compiles fine. No errors, a few warnings but nothing killer I don't think. 
 
I am willing to bet it is something fairly stupid and I need to set an option or something. Can someone please beat me with a clue by four? Is it possible I somehow got the database out of sync? Since it still plays with the downloaded binary, I don't think so but that message above says maybe I did.  
 
A little more info: win7 64, 4gb ram, core i5. Current binaries and source. Current DB (I think). Titanium client.  
 
Thanks in advance for any assistance. 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
			
			
				
			
			
			
		 
		
	
	
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