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  #1  
Old 04-11-2012, 11:59 PM
Odin6666
Fire Beetle
 
Join Date: Jun 2009
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Default What version ? what?

lol sorry for the retarded thread name, im just wondering what is the most common version of EQ on the emu right now, last time i played it it was only up to titanium. does it support any newer expantions? and how many servers support them?
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  #2  
Old 04-12-2012, 01:18 PM
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provocating
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That is totally up to the server operator and what they want to run. I would say the majority have up to GoD if the want. The PEQ database is up to GoD at this point, probably 90% finished with it.

If you look on the server list, you can get ideas.

http://www.eqemulator.org/index.php?pageid=serverlist
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  #3  
Old 04-12-2012, 03:35 PM
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chrsschb
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What Provocating said. Most of the servers have a website with more in-depth details.
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  #4  
Old 04-13-2012, 04:28 AM
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trevius
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I may be wrong, but I think he was asking about which clients are compatible with EQEmu. If so, it they are listed here:

http://www.eqemulator.org/wiki/wikka...akka=PlayGuide

Though, we are also working on getting the current F2P Live (VoA) client compatible with EQEmu. It is coming along rather well and should probably be pretty playable within a week or so.

As of now, most servers support all of the clients listed on that wiki page other than a select few like Project 1999.
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  #5  
Old 04-13-2012, 08:23 AM
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provocating
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Quote:
Originally Posted by trevius View Post
It is coming along rather well and should probably be pretty playable within a week or so.
Seriously a week ?
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  #6  
Old 04-13-2012, 09:06 AM
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trevius
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Quote:
Originally Posted by provocating View Post
Seriously a week ?
Well, it all depends on how much time I have to work on it, and if more people start helping. Though, most of the basics are already functional. You can get in and do normal combat and casting and such. We just need to get a few of the other big issues worked out and the rest should mostly be minor stuff that we will need to make a list of.

Probably 95% or more of the opcode work is done. The next thing is to fix any packet structures that have changed and aren't fixed yet. And then there are a few things that changed how they work, so they will need some extra code work to properly support them (which appears to be the case for buying items from merchants).

If all goes well, it shouldn't take too long to get the new client caught up with our other compatible clients.
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  #7  
Old 04-13-2012, 09:14 AM
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provocating
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I will try to help with the best of my abilities.
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