corrected a few signed/unsigned mismatches
	Code:
	Index: perl_mob.cpp
===================================================================
--- perl_mob.cpp	(revision 2481)
+++ perl_mob.cpp	(working copy)
@@ -664,7 +664,7 @@
 		Perl_croak(aTHX_ "Usage: Mob::GetEquipment(THIS, material_slot)");
 	{
 		Mob *		THIS;
-		int32		RETVAL;
+		uint32		RETVAL;
 		dXSTARG;
 		uint8		material_slot = (uint8)SvUV(ST(1));
 
@@ -678,7 +678,7 @@
 			Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
 
 		RETVAL = THIS->GetEquipment(material_slot);
-		XSprePUSH; PUSHi((IV)RETVAL);
+		XSprePUSH; PUSHi((UV)RETVAL);
 	}
 	XSRETURN(1);
 }
@@ -718,7 +718,7 @@
 		Perl_croak(aTHX_ "Usage: Mob::GetEquipmentColor(THIS, material_slot)");
 	{
 		Mob *		THIS;
-		int32		RETVAL;
+		uint32		RETVAL;
 		dXSTARG;
 		uint8		material_slot = (uint8)SvUV(ST(1));
 
@@ -732,7 +732,7 @@
 			Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
 
 		RETVAL = THIS->GetEquipmentColor(material_slot);
-		XSprePUSH; PUSHi((IV)RETVAL);
+		XSprePUSH; PUSHi((UV)RETVAL);
 	}
 	XSRETURN(1);
 }
@@ -745,7 +745,7 @@
 		Perl_croak(aTHX_ "Usage: Mob::GetArmorTint(THIS, material_slot)");
 	{
 		Mob *		THIS;
-		int32		RETVAL;
+		uint32		RETVAL;
 		dXSTARG;
 		uint8		material_slot = (uint8)SvUV(ST(1));
 
@@ -759,7 +759,7 @@
 			Perl_croak(aTHX_ "THIS is NULL, avoiding crash.");
 
 		RETVAL = THIS->GetArmorTint(material_slot);
-		XSprePUSH; PUSHi((IV)RETVAL);
+		XSprePUSH; PUSHi((UV)RETVAL);
 	}
 	XSRETURN(1);
 }