Strange Server Lag
Hey guys,
I play on Zippzipp's and love it to pieces. However, as of late I have experienced this really strange problem that I am hoping to get some help with.
Zippzipp's has bots enabled, so every 1 character will have 5 bots. When I am in a raid with 2 (maybe 1, but still happens with 3) other people, making a total of at least 18 bots, after some time, I will start getting this weird server lag. 90% of the time it will require me to /exit. If I am fighting a mob while the lag sets in (usually it only sets in when fighting a mob) I will need to reboot client to see the corpse. If I do not reset my client, I will see the mob at 0% and alive. This will happen whether or not I am running MQ. I am running on UF client and have yet to try it out on any other client, mostly because I don't want to play on Titanium. The impression I got from Zipp is that this was because of the server, but I find it hard to believe servers would be unable to have 18 toons in one spot at one time. However, in the situation where I was grouped with someone who was running 2, he wasn't lagging at all on the kills. I lagged out completely and he never lagged at all. This is what makes me think it is me. The internet I usually use it pretty bad, but I switched to my 4g interenet on my phone, which gets like 20 mbps and it was the same problem. I don't really know what else it could be, but if you have experienced this/know a fix/have any thoughts, please, let me know. Also, Zipp has it's own spell file and dbstr file, if that makes any difference.
Thanks in advance,
Sunlight
<333
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